James Pond 2: Codename RoboCod was originally released in 1991 by Millenium Interactive on the Amiga, Atari and DOS, Electronic Arts on the Megadrive, and Ocean on the SNES.
James starts outside Santa’s toy factory. There are many doors, each of which leads to a stage with many differently-themed levels, 50 in total. There are no weapons in the game, so James must jump on them to defeat them. After completing two “doors”, James goes on to another door where a boss awaits.
James’s body armour enables him to extend his body vertically and grab hold of the ceiling or platforms above him. This allows him to travel along the ceiling and drop down on the top of an unsuspecting enemy, or to get to otherwise inaccessible areas. James can also pick up items that provide points. Power-ups include extra lives and wings that grant James the ability to fly. From time to time James may enter vehicles, namely cars, planes or flying bathtubs.
Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.
The title music by Richard Joseph bares much similarity to the theme from RoboCop (the movie). Some notes are changed, and the music is obviously much “cuter”, but you can still hear the RoboCop theme in there!