Underwater music in games has made a massive splash over the years. I take a look at the ways underwater music has influenced game music as a whole, and what makes a great piece of underwater music.

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Music used in this video:

Crashed Ship Frigate Orpheon (Underwater Frigate Reactor Core) – Metroid Prime – Kenji Yamamoto
Under the Sea – Kingdom Hearts 2 – Alan Menken & Yoko Shimomura
Underwater BGM (Swimming) – Super Mario Bros. – Koji Kondo
Overworld – Super Mario Bros. – Koji Kondo
Waltz for the Moon – Final Fantasy VIII – Nobuo Uematsu
Swimming – Super Mario World – Koji Kondo
Hydrocity Zone, Act 1 – Sonic the Hedgehog 3 – Brad Buxer and Michael Jackson???
Aquatic Ambience – Donkey Kong Country – David Wise
Dive – Pokemon Ruby / Sapphire / Emerald – Go Ichinose
Water Temple – The Legend of Zelda: Ocarina of Time – Koji Kondo
Dire, Dire Docks – Super Mario 64 – Koji Kondo
Clanker’s Cavern – Banjo-Kazooie – Grant Kirkhope
A Thousand Leagues Below (Iron Whale) – Shovel Knight – Manami Matsumae

Games shown in this video (in order of appearance):

Metroid Prime (2002)
Ori and the Blind Forest (2015)
Pokemon Ruby / Sapphire / Emerald (2002-2005)
Rayman Legends (2011)
Shovel Knight (2014)
The Legend of Zelda: Ocarina of Time (1998)
Donkey Kong Country (1994)
Sonic the Hedgehog (1991)
Super Mario 64 (1996)
Mega Man 2 (1988)
Banjo-Kazooie (1998)
Final Fantasy VII (1997)
Super Mario Galaxy (2007)
INSIDE (2016)
Uncharted 3: Drake’s Deception (2011)
Sonic the Hedgehog 3 (1994)
The Legend of Zelda: Wind Waker (2002)
Assassin’s Creed (2007)
ABZU (2016)
Final Fantasy IX (2000)
Shadow of the Colossus (2005)
Final Fantasy X (2001)
Kingdom Hearts 2 (2005)
Donkey Kong Country Returns: Tropical Freeze (2014)
Super Metroid (1994)
Super Mario Bros. (1985)
Final Fantasy VIII (1999)
Super Mario World (1990)
Fallout 4 (2015)
Sonic Colors (2010)
Transistor (2014)
Alex Kidd in Miracle World (1986)
Crash Bandicoot 3: Warped (1998)

Game Score Fanfare is a show that celebrates music in video games. I want to explore and share the unique ways that games use music to instil emotion into pixels and code, tell stories through sound, and create unforgettable moments. I’ll be shining a light on the games and people who have taken the medium of video game music seriously and pushed its limits to create one of the most diverse genres of music that we have.