FRACT, an in-development independent game from Montreal-based Phosfiend systems is, essentially, a music/puzzle game that combines elements of Tron and Rez that places players inside a giant synthesiser.

This video takes a quick look at some of the things Phosfield have planned for FRACT OSC – a first person adventure game inspired by synthesizers and electronic music. They are building some really interesting tools that combine exploration, puzzles and musical creation.

In the development walkthrough above, Richard Flanagan and Henk Boom walk players through a big chunk of the game where, by solving puzzles, they activate different parts of what amounts to a gigantic synthesiser, then connect the parts they’ve activated through a giant, walk-up pattern sequencer to create original music.