Artomatix Cloud is built for Texture Artists and Modelers in the video game and VFX industries, to create seamless textures that can be infinitely tiled without any noticeable repeating.

Using just a small section of texture input, the Artomatix Studio grows it to any desirable size, so that the new image looks perfectly natural and unique. Artomatix seam removal offers a one-click solution that automatically removes these seams. Infinity tiles allow you to cover an infinite area without any obvious repeating patterns of tiling, and without any need to painstakingly remove those patterns.

Here’s a demo in Unreal Engine

more info, and beta sign up, at