developer diaries
Enhancing Performance Capture on Far Cry 3
A behind the scenes look at the motion capture and animation process for Far Cry 3 by Ubisoft Montreal.
Read more →Concept Art and early 3D models
Following on from the initial announcement of our Multiplayer Point and Click Adventure Game in Unity 3D, here are some updates regarding the character design and 3D model of the mansion setting.
Read more →Game Development for iOS with Unity3D
Jeff Murray has just completed a book entitled Game Development for iOS with Unity3D for CRC Press, due for worldwide launch in August.
Read more →Multiplayer Point and Click Adventure Game in Unity 3D
The work in progress blog post for The Pixel Issue’s multi player vs player point and click adventure game in Unity 3D!
Read more →Speech Graphics – Automatic Lip Sync from Voice Recordings
3D facial animation takes a leap forward, with automatic lip sync technology from Speech Graphics.
Read more →Spec Ops: The Line Developer Diary
Go “behind the line” with Yager, the developers of Spec Ops: The Line in this new developer diary about the upcoming third-person shooter from 2K Games.
Read more →The Making of Assassin’s Creed Encyclopedia
Members of the team behind the Assassin’s Creed Encyclopedia discuss the development and creative process of this book covering the whole Assassin’s Creed universe from characters, settings, historical context and more.
Read more →Hitman: Absolution – Behind the Scenes
Go behind the scenes of Hitman: Absolution for a look at the voices of Benjamin Travis (Powers Boothe) and Jade (Shannyn Sossmon) in Hitman: Absolution.
Read more →Voice Acting in RuneScape
Behind the scenes with voice actors lending their dulcet tones to RuneScape at OMUK’s studio in London.
Read more →The Making of BloodForge
Climax Studio Developer Diary for Bloodforge – Listen to some of those involved in making Bloodforge talk about crom, the art style, and why they like blood so much.
Read more →The creation of Prince of Persia (1986-1989)
A look at the development stages of the original prince of persia game by Jordan Mechner.
Read more →Tomb Raider “Turning Point” Trailer
Tomb Raider delivers an intense and gritty story into the origins of Lara Croft and her ascent from a frightened young woman to a hardened survivor.
Read more →Uncharted Golden Abyss – Motion Capture
Uncharted’s stunning visuals require next-gen hardware and teams of artists, 3D modellers and programmers, but in the end, the games charm comes from its characters, their friendships and interactions.
Read more →Visual3D Game Engine
Visual3D Game Engine’s All-in-One Development Tool enables user friendly live world building for games, training simulations and online virtual worlds.
Read more →Battlefield 3: The Beauty of the Frostbite Engine
Ever stopped the fighting to REALLY have a look at the mighty frostbite engine within back to karkand? No? Check this video out!
Read more →Assassins Creed Revelations: The Tools featurette
Creative Director Alex Amancio and Mission Design Director Falko Poiker discuss some unique uses for Ezio’s new Hook Blade and creative bomb-crafting combinations.
Read more →Dev Diary: Max Payne 3 – Design & Technology
Learn about all the bells and whistles going into making Max Payne 3 Cutting-Edge Technology.
Read more →Metricminds Showreel 2011
Metricminds are one of Europe’s leading full-service animation and motion capture providers for the games industry.
Read more →Elder Scrolls V: Skyrim – The Sound of Skyrim
Go behind-the-scenes for an extended developer diary discussing the sound design and voices in The Elder Scrolls V: Skyrim.
Read more →Dishonored The Game : Developer Discussion
Dishonored is a stealth/action assassination game from Bethesda Softworks and Arkane Studios, that reacts to how violent you are.
Read more →The Gadget Show: Ultimate Battlefield 3 Simulator
This is a world first. A unique FPS simulator that turns gaming into reality as you move, aim, fire and get shot within a 360-degree immersive environment.
Read more →The Elder Scrolls V: Skyrim – The Concept Art of Skyrim
A new video bringing to life the concept art of The Elder Scrolls V: Skyrim.
Read more →Spider-Man Edge of Time – Christopher Daniel Barnes featurette
Meet Christopher Daniel Barnes, the voice of Spider-Man 2099, in this behind the scenes featurette from Beenox.
Read more →Firefall Sound Design Developer Diary
Michael Bross and Boon Sim take us through the sound design process for Red 5 Studios’ upcoming persistent Free2Play MMO, Firefall.
Read more →Rage: The Sound and Art – Developer Diary
Here is the last developer diary of Rage dedicated to the sound design of id Software’s game. Bethesda will drop the game in early October.
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