Manny Calavera and the world of Grim Fandango are in the process of a remaster, with HD textures and locations, by modder Johnny Walker.

Grim Fandango is arguably the greatest graphic adventure game ever released. It continues to be praised by critics and still appears in “Top PC Games of All Time” lists to this day. It was designed by the legendary Tim Schafer (of Monkey Island, Day of the Tentacle, Full Throttle, Brutal Legend and Psychonauts fame) and released by the equally legendary LucasArts Games. It’s a film noir-inspired journey into the Mexican Land of the Dead, with all the humour and imagination you’d expect from Tim Schafer and LucasArts.

This entire project is made possible thanks to the hard work and dedication of the people behind the ResidualVM project, an open-source interpreter that allows a user to run their copy of Grim Fandango on modern machines (and even non-PC platforms). If you’re familiar with the ScummVM project, you may recognize it as a sister project for the 3D LucasArts adventure games.

The Grim Fandando Stop-Mo Project plans to use stop-motion animation to recreate the famous opening sequence that introduced us to Manny Calavera, and his less-than-desirable client, Celso, while the 3D modellers are converting the original Grim Fandango .3DO objects to .OBJ files, which can then be opened in all major 3D modelling software.

This means that if you feel you’ve got the skills, you can now help the project by improving Manny’s form in 3D…

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