an extended clip with lots of awesome action scenes from Just Cause 2

The action in Just Cause 2 takes place on the fictional southeast Asian Island of Panau. The playing environment consists of 400-plus square miles of tropical jungle, arid desert, and snow-capped mountains which returning protagonist Rico Rodriguez can explore in a similarly non-linear fashion to the first Just Cause. At one point, the map was panned out to its full extent and we were shown what looked like a small city area in one corner of the island. As it turns out, that small city is larger than the whole of GTAIV. This combination of scale and variety, Avalanche hopes, will be enough to keep gamers interested throughout the promised 90 hours of total gameplay. Factor in resorts, farms, industrial areas and a clifftop casino and it’s obvious that the developers have spent a good deal of time trying to ensure players won’t get bored.

This philosophy carries over to the gameplay. The first section we see kicks off with a 600m freefall into a lush jungle; impressive enough, but only a precursor to the introduction of a new core mechanic. Just before Rodriguez hits the canopy, he deploys two items that will define how Just Cause 2 is played: the familiar parachute and the all-new grapple.

The game was originally slated for release in late 2008; however, it was later announced in October of that year that the game would be pushed back to 2009. Since then, the game was delayed once again to its final release date of March 23, 2010.

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